f(x) = (1.0 - x) / (1.0 + x)
a = -1
B = Intersect(b, c)
g(x) = abs(f(x))
h(x) = -2.0 * x + 1.0
R = Intersect(g, h, (0.0, 1.0))
S = Point(g)
e = Integral(f(x), 0.0, 1.0)
p(x) = -1.0 / 2.0 * (x - 1.0)
q(x) = 1.0 / 2.0 * (x - 1.0)

Tool: Triangolo equilatero su lato (command Triangoloequilaterosulato)
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Input: A, C
Output: d, e, poli2

d_2 = Circle(C, A)
d = Circle(C, A)
e_1 = Circle(A, C)
e = Circle(A, C)
D = Intersect(d, e, 2.0)
poli2, d_1, a_1, c_1 = Polygon(A, C, D)

Tool: triangolo equilatero su lato (command triangoloequilaterosulato)
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Input: A, B
Output: poli1, a, b, C

c = Circle(A, B)
d = Circle(B, A)
C_1 = Intersect(c, d, 1.0)
C = Intersect(c, d, 1.0)
poli1_1, c_2, a_1, b_1 = Polygon(A, B, C)
poli1, c_1, a, b = Polygon(A, B, C)